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Tuesday, March 29, 2011
Dealing With Distractions
There can be distractions in Globaloria that can be hard to deal with. All you can really do is sit by yourself which is really tough because we have free seating and I want to sit with my friends. I decided though that talking to my friends isn't as important as it is getting all your work done and getting a good grade in Globaloria. I still have the rest of the day to talk to them so I do fine.
Tuesday, March 22, 2011
The Stress of Getting Demos Finished in Time
Globaloria's starting to get more interesting every day. You never know what's going to happen next... Literally. Lately, we've been struggling to be consistent with what lab we are in. The Flash stopped working in our main lab so we've in hopping between two labs ever since for Globaloria. One of them are hooked up to a different server than the rest of the school so when we're in there, I don't have any of my files from my hard drive. To help me with that, I've borrowed one of my nice friend's flash drive. I just learned that you could upload stuff to the Wiki since that's usually always working and I can pull up that file in whatever lab we're in from the Wiki. It's been really helpful. So how does all of this relate to the demo? Well we have to get a demo done because we could be presenting them any time now and switching between labs and not having access to all of your files can really make it hard for you. I've managed though so I hope I am ready by the times we have to present.
Friday, March 4, 2011
Globaloria So Far
Overall, Globaloria has been my favorite academic class. It has been the most stressful though. I think the time it got the most stressful at was when we started to really get familiar with Flash after the mini game. When we had to get things to move with keyframes and getting button interaction. Right now though, it hasn't been too stressful. There are only 4 thing I've had to keep up with lately, learning log, blogging, game pitch, and getting the demo finished. The learning log isn't too hard to keep up with, I've already finished game pitch, I'm working on the demo right now which hasn't been that hard, and then there's blogging which I find very hard to keep with. I'm glad it's not an every day thing though.
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